Daily video-blogger
Ze Frank, in a
not-so-recent post (warning: Ze is a little NSFW), hits the nail on the head with how to learn software and the limits of the traditional academic approach to learning, two things I try to be mindful of. He's got a pithy little discussion of how the best way to learn something (software, guitar) is to just start playing with it and cautions against the academic
tendency to over-theorize. That we don't necessarily have to grok the thing-to-be-learned in its entirety before proceeding. Now, as a good little academic, I believe there's
nothing so useful as a
good theory. But, I do strive to balance theory and
praxis in my classes.
Ze's comments remind me of
Johndan's anecdote of his daughter "learning" how to play a game. From
Datacloud...
I watched as my daughter, Carolyn, then 7, played a computer game... The interface sported almost no explanatory text or conventionally meaningful icons; the brief instructions were written in German... She was not intimidated, confused, or annoyed; she seemed to consider the lack of instructions part of the game. She merely started the game and began clicking on objects...
(p.2)
He includes a snippet of their conversation about the game:
J: How do you know which blocks to hit?
C: I just... hit them.
[...]
J: So how do you figure out what the rules are?
C: Just play.
J: Just play? And then what happens?
C: You just... play.
(p. 3)
Ze Frank is one of my favorite
Internet Personalities. He's funny, very clever/innovative, and often provides something interesting to consider -- thinking so I don't have to.
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